Difference between revisions of "Developing Cortex M3 Applications Using Visual Studio Code"
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m (Replaced content with "__NOTOC__ == Developing Cortex M3/M4 Applications Using Visual Studio Code == [https://code.visualstudio.com/ Visual Studio Code] can be used to edit the source code, buil...") |
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== Developing Cortex M3/M4 Applications Using Visual Studio Code == | == Developing Cortex M3/M4 Applications Using Visual Studio Code == | ||
[https://code.visualstudio.com/ Visual Studio Code] can be used to edit the source code, build the application and finally debug it. | [https://code.visualstudio.com/ Visual Studio Code] can be used to edit the source code, build the application and finally debug it. | ||
+ | |||
+ | == Required Software Components == | ||
+ | In contrast to fully integrated IDEs, setting up [https://code.visualstudio.com/ Visual Studio Code] (short. '''VSCode''') requires you to setup a number of software packages, which finally work together to build the complete development environment. The software packages can be split into three groups: | ||
+ | |||
+ | # VSCode and plugins | ||
+ | # ARM Build Tools (compiler etc.) | ||
+ | # Debug tools | ||
+ | |||
+ | * The packages can be installed in any order | ||
+ | * [https://code.visualstudio.com/ VSCode] must be installed before [https://code.visualstudio.com/ VSCode] plugins can be installed. |
Revision as of 03:06, 30 March 2022
Developing Cortex M3/M4 Applications Using Visual Studio Code
Visual Studio Code can be used to edit the source code, build the application and finally debug it.
Required Software Components
In contrast to fully integrated IDEs, setting up Visual Studio Code (short. VSCode) requires you to setup a number of software packages, which finally work together to build the complete development environment. The software packages can be split into three groups:
- VSCode and plugins
- ARM Build Tools (compiler etc.)
- Debug tools